Invention Jamboree 2025
Invention Jamboree
October 3-5, 2025
Join Us for the Invention Jamboree at the Sinquefield Invention Campus!
Are you ready to unleash your creativity and explore the exciting world of invention? This is your chance to be part of something extraordinary! Join us at the Sinquefield Invention Campus on the scenic Lake of the Ozarks Scout Reservation for an unforgettable Invention Jamboree, where young minds meet real inventors who will inspire and empower you.
Learn from Real Inventors
Imagine connecting with seasoned inventors who have turned their brilliant ideas into reality! At the Jamboree, you'll have the unique opportunity to learn directly from these innovators.
Lay the Foundation for the Inventing Merit Badge
Are you working towards earning your inventing merit badge? The Invention Jamboree is specifically designed to help you fulfill many of the requirements while immersing you in hands-on learning experiences.
Explore Inventor Exhibits
Get ready to be amazed by inspiring exhibits—some of which may even inspire your next big idea!
Hands-On Practical Application
At the heart of invention lies practical application. Our interactive sessions will cover essential skill areas including woodworking, metal working, electronics, design, 3D printing, and more.
Enjoy Other Fun Activities
The Lake of the Ozarks Scout Reservation isn't just about inventing—it's also brimming with fun! While engaging in the inventive activities, you wii be immersed in various recreational options available on the grounds. From outdoor adventures to team-building exercises, there's no shortage of excitement, camaraderie, and memories waiting to be made.
Don’t Miss Out!
This is a fantastic opportunity for young scouts eager to learn, create, and make friends along the way. Seize this chance to enhance your skills, start your inventing merit badge, and unlock your potential as a future innovator.
Basic Information:
Make sure to pre-order an Invention Jamboree t-shirt! (Below picture is a mock-up of the design, actual shirt will be added when available)
Pre-register only. No walk-ins.
Program Information: When registering scouts will have the opportunity to choose a particular path to follow through-out the Jamboree. Each path, named after a famous Missouri Inventor, offers a unique, new, and fun opportunity!
Invention Stations—A Quick Look
- Invention Lab Station: Experience the Sinquefield Invention Lab and all it provides. Every Scout will have the opportunity to design, create, and build using the resources of the Invention Lab and Invention Trailer to take home their very own souvenir. In addition, scouts will have the chance to meet with real inventors, discuss their own ideas, and find out all they need to know to create inventions on their own.
- Inventing Fun Station: During the “Inventing Fun” rotation, Scouts will engage in activities such as exploring with drones, participating in shooting and target sports, and climbing. Throughout this experience, they’ll learn all the ins and outs of what it takes to be an inventor—everything they need to know to dream big, get creative, and transform their awesome ideas into reality! Activity varies by chosen path.
- Invention Maker Station: Each group will take part in their own distinct Maker station. Choose between blacksmithing, welding, and woodworking to create a one-of-a-kind design for all to enjoy. Learn the tools required to make your future inventions come to life. Activity varies by chosen path
- Inventing with Technology Station: Continuing the thrill, obtain the latest updates and ideas in the constantly changing tech field. Scouts will dive into either geospatial, robotics, or design, depending on their selected path. Guaranteed fun, which enhances every scout's knowledge of the latest and greatest in technology. Activity varies by chosen path.
Choose Your Path:
Path A: George Washington Carver
- Inventing Fun Station – Shooting & Target Sports Design
- Invention Maker Station – Heat, Forge, and Create (Blacksmithing)
- Inventing with Tech Station – Geospatial and Search & Rescue
Path A | Rotation 1 | Rotation 2 | Rotation 3 | Rotation 4 |
Path A, Group 1 | I-Lab | Inventing Fun | Invention Maker | Inventing w/ Tech |
Path A, Group 2 | Inventing w/ Tech |
I-Lab |
Inventing Fun | Invention Maker |
Path A, Group 3 | Invention Maker | Inventing w/ Tech |
I-Lab |
Inventing Fun |
Path Group 4 | Inventing Fun | Invention Maker | Inventing w/ Tech |
I-Lab |
Path B: Edwin Hubble
- Inventing Fun Station – Climbing Technology & Procedures
- Invention Maker Station – Heat & Metal (Welding)
- Inventing with Tech Station – Robotics
Path B | Rotation 1 | Rotation 2 | Rotation 3 | Rotation 4 |
Path B, Group 5 | I-Lab | Inventing Fun | Invention Maker | Inventing w/ Tech |
Path B, Group 6 | Inventing w/ Tech | I-Lab | Inventing Fun | Invention Maker |
Path B, Group 7 | Invention Maker | Inventing w/ Tech | I-Lab | Inventing Fun |
Path B, Group 8 | Inventing Fun | Invention Maker | Inventing w/ Tech | I-Lab |
Path C: James Fergason
- Inventing Fun Station – Fun with Drones
- Invention Maker Station – Craftsmanship (Woodworking)
- Inventing with Tech Station – Design
Path C | Rotation 1 | Rotation 2 | Rotation 3 | Rotation 4 |
Path C, Group 9 | I-Lab | Inventing Fun | Invention Maker | Inventing w/ Tech |
Path C, Group 10 | Inventing w/ Tech | I-Lab | Inventing Fun | Invention Maker |
Path C, Group 10 | Invention Maker | Inventing w/ Tech | I-Lab | Inventing Fun |
Path C, Group 10 | Inventing Fun | Invention Maker | Inventing w/ Tech | I-Lab |
Adult Program:
Evening Program (Open Lab) Open to all Scouts & Adults, 7:45 PM-11:30 PM at the Invention Lab
Please join us for our Open Lab program in the evening. This program is open to all Scouts & Adults. We will be running 3 stations for our evening program: electronic invention bulb soldering station, vaquform station, & the electronic breadboard station. This program is optional. This program is a chance for Scouts who were not able to experience the above programs in their paths to experience them; as well as a chance for adults to participate in the cool activities that their Scouts participated in during the day.
Additional Adult Programs: In addition to our free Open Lab evening program that is open to adults and scouts alike, we are also offering a few additional programs for adults to participate in throughout the day. Adults, can register in advance for our drone workshop or for our First Aid, CPR & AED Certification courses.
- Drone Workshop for Adults (2.5 hours): Interested in learning how to operate a drone? Do you have a drone at home, but you're not sure where to begin? Join us for our Drone Skills Course. Learn how to operate and fly a drone and get your Federal Aviation Administration TRUST Certification in the process. In this course, you will get all you need to know to pass the FAA TRUST, learn the requirements and restrictions for flying a drone recreationally, and hands-on experience with different types of drones. As an added bonus, you get your own Do-It-Yourself Drone kit that you put together in class and take home at the end of the day. Additional Fee of $35 (Fee is for program materials)
- First Aid, CPR, AED Certification Course (3 hours): Get your ECSI Certification in First Aid, CPR & AED. Be prepared for the moments that matter. Our ECSI certification courses equip you with essential skills to respond to emergencies effectively. Learn critical first aid techniques and CPR/AED procedures. All program materials are included. Take the first steps in making a difference and sign up. Additional Fee of $15 (Fee is for program materials)
Schedule of Events:
Friday, October 13, 2023
Saturday, October 14, 2023
Sunday, October 15, 2023
Directions to the Lake of the Ozarks Scout Reservation
Map of Lake the Ozarks Scout Reservation
Camping: Camping will be available Friday & Saturday evening. Please indicate in the registration what nights you will be camping or if you will not be camping. Once registered, camp sites will be assigned. If you have any questions, please contact Camp Director, Dennis Kerns.
Restrooms/Showerhouses: Restrooms and showerhouses are located at Show n' Do, Cherokee, Program Building, and the Welcome Center/Pool Area
Campfires: There are fire pits at each campsite. In addition, there are fire barrels in each shelter. Units may bring their own firewood and charcoal. You can also purchase charcoal. Please contact Dennis Kerns if you need to purchase charcoal.
Overnight Accomdations: If you are not planning on camping but would like to stay overnight, there are a few options available near camp:
1. Lake House Inn (closest to camp, 245 S Main St Laurie, MO 65038) - (573) 374-7744
2. Water's Edge Motel (about 20 minute drive from camp, 25587 MO-5, Gravois Mills, MO 65037) - (573) 372-2201
Meals: Lunch & Dinner Saturday are provided. Units and attendees will need to provide breakfast. We recommend bringing a continental breakfast. Please bring cooking gear, etc. if applicable.
Trading Post: the Trading Post will be open! Get camping gear, t-shirts, snacks, and more!